A Virtual Reality Intervention for Children with Autism
The main objective of this project is to conduct and evaluate a social skills intervention using Head Mounted Displayses for children and adolescents with Autism Spectrum Disorder.
Photo by Giu Vicente on Unsplash.
About the project
Individuals with Autism Spectrum Disorder (ASD) may experience unwanted consequences related to deficits in social interaction. Thus, social skills are a key target for interventions for this group. It may result in an increase in possibilities for social interaction and participation in the society, and further dispose their negative feelings regarding loneliness. In addition, it will facilitate for inclusion in “normal” schools and may prevent deficits in terms of academic and occupational achievements.
The intervention will be aimed to enhance the participants’ skills in detecting and assessing other people’s facial expressions. The hypothesis is that training skills in e.g., recognizing facial expressions will lead to the increased fluency in behavioural responding to these social cues. Other social settings such as training on turn-taking will also be possible within the initial project and will be assessed as one of the outcomes.
Theorethical fundation and methods
The intervention is based on theories of learning and developmental psychology where combining behavioural approaches and developmental processes are used in an eclectic framework.
We will mainly use quantitative methods and measure children on various social skills and domains in order to assess their progress using pre and post test designs.
2019 - 2022.
This prosject is a research project.
The project pose both short- and long-term contributions and target to contribute to increased knowledge on effective Virtual Reality interventions for children with Autism.
The main objective is to conduct and evaluate a social skills intervention using Head Mounted Displayses for children and adolescents with Autism Spectrum Disorder.
Also on a longer term we hope to increase:
- knowledge on factors influencing effective interventions
- the feasibility of Virtual Reality as intervention approaches for children with Autism and other neurodevelopmental conditions.
- Assosiate Professor Roald Øien - The Arctic University of Norway
- Professor Fred Volkmar - Yale University
- Professor Dom Cicchetti - Yale University
- Associate Professor Frederick Shic - University of Washington, Department of Pediatrics