ITM21616 User-centered Design (Spring 2019)
Facts about the course
- ECTS Credits:
- 10
- Responsible faculty:
- Avdeling for informasjonsteknologi
- Course Leader:
- Susanne Koch Stigberg
- Teaching language:
- See Forms of teaching and learning
- Duration:
- ½ year
Table of contents
The course is affiliated to the following study programme
This course is compulsory in Bachelor in Digital Media and Design.
Elective course for others.
Teaching semester
Content
The course comprises four main parts:
- An introduction to theories and concepts for involving users in design of information technology
- Principles and concepts of participatory design
- Methods and techniques of participatory design, including prototyping, in order to involve users in design of information technology
- Work in interdisciplinary groups
The student's learning outcomes on passing the course
Knowledge
The student
- is familiar with important theories and principles of user-centered design
- is familiar with methods and techniques for involving users in the design process, including prototyping
- is well acquainted with participatory design methods
Skills
The student is capable of
- practical application of theories and methods of involving users in the development of IT systems
- linking his/her own work to theories and concepts in the field of participatory design
- initiating, organising and implementing projects in participatory design
- applying knowledge of participatory design to new areas of application and user groups
General competence
The student
- has acquired competence in critical reading and reflection and has gained experience of project work in groups
- is capable of analysing relevant challenges associated with participatory design as a method of system development
- is capable of disseminating theories and challenges associated with participatory design and action research to both researchers and other groups of people
Teaching and learning methods
Lectures, seminars and project work.
If students from international partners attend courses, the lectures will be conducted in English.
Workload
Approx. 240 hours.
4 hours lectures per week, lab exercises and supervision
Coursework requirements - conditions for taking the exam
- Reflection diary: the student must document their work and their reflections in writing in a reflection diary. The diary must be updated every week.
- Presence: the student must be an active participant in all laboratory exercises and during all project presentations.
The coursework requirements must be approved before students may sit the exam.
Exam
Individual portfolio exam
Portfolio exam comprising of 3-4 assignments. The assignments must be submitted by given deadlines and in accordance with specifications issued by the course instructor. A grade will be awarded on the basis of an overall assessment.
Grading scale from A to F is used.
Examiners
Conditions for resit/rescheduled exams
Course evaluation
This course is evaluated by a
- Mid-term evaluation (compulsory)
The responsible for the course compiles a report based on the feedback from the students and his/her own experience with the course. The report is discussed by the study quality committee of the faculty of Computer Sciences.
Reading list
The reading list is last updated May 14th 2018.
- Valentine, L. (2013) Prototype: Design and craft in the 21st century. Bloomsbury Academic, London
- Houde, S., & Hill, C. (1997). What do Prototypes Prototype? In Handbook of Human Computer Interaction (2nd ed., pp. 367-381). Elsvier Science.