Susanne Koch Stigberg

Norwegian version of this page Faculty of Computer Science, Engineering and Economics
Norwegian version of this page Position
Dean
Contact Study place
Halden
Office nr.
A3-004

Susanne is dean for the Faculty of Computer Science, Engineering and Economics

Background

Susanne has a PhD from Technische Universität, Vienna, Austria. Her research field is interaction design and digital fabrication. Using a human-centered perspective and a participatory methodology she explores how we can interact with technology beyond the desktop paradigm. Furthermore, she is involved in several interdisciplinary projects that create and study technology-based learning experiences. As a computer scientist and interaction designer, she takes a cautious but optimistic stance towards technology in a process that tightly couples research and design. Susanne has been course responsible and supervisor in student projects on both Bachelor and Master level.

PhD: Stigberg, Susanne Koch (2022). Designing Mobile Interactions: Exploring Situated Use and Active Participation in Mobile Interaction Design. Vienna University of Technology, Vienna, Austria.

Susanne Stigberg has been head of studies for the 3 bachelor programs: Bachelor in digital media and design, the Bachelor in international communication and the Bachelor in engineering - data between 2021-2025. She is an associate professor and has been teaching and supervising students at the Department of Computer Science and Communication since 2015.

Current theses supervision 

  • Master: Digital Fabrication in Arts and Crafts: Co-Creation of classroom projects - Nils-Christian Walthinsen Rabben (finish in 2025)

  • Master: Large Language Models in Education: Transforming Lecture Transcriptions - Michael Lundsveen (paused)

Completed student theses

  • Master: Digital Fabrication in Schools - Fahad Said (2021)
  • Master: Living with a Digital Pet - Patricia Gomez (2021)

  • Bachelor: Mindmap - En applikasjon for å lage tankekart - Thomas Bugge. Magnus Norrvik, Marcus Andersen (2021)

  • Bachelor: Interaktivt lys- og vannspill for Flomsperre Veiklesaga -Daniel Rodriguez Turøy (2021)

  • Master: Exploring cooperative musical interaction through a mobile augemented reality application - Adrian Jensby Sandaker (2019)

  • Bachelor: Designing a New Interactive Outdoor Light Installation for a Recreational Urban Trail - Marthe Victoria Paulsen & Anja Holter Gigernes (2019)
  • Bachelor: Interaktivt bord til restaurant - Lise G Hauslo, Silje F Abrante, Lars Thomas T Tollefsen (2019)
  • Bachelor: Exploring Digital Fabrication for Cosplay Costumes - Patricia Gomez (2019)
  • Bachelor: The One-Hand Coding Keyboard - Åsmund Hansen, Pål Johansen, Michelle Gjersengen (2018)
  • Bachelor: Heldigitale spørreundersøkelser - Aathuran Sivakumar, Andy Isaksen, Jesper Prøitz, Mathias Bringsrud, Martin Bernhard Grannes (2018)
  • Master: Surface Electromyography-Based Hand Gesture Recognition with Myo Armband - Hoa Thi Nguyen (2016)

  • Master: Nuclear control operator simulator training: how eye tracking an be used to support training in a simulated environment - Jens-Patrick Langstrand (2016)

  • Master: Feasibility and user Acceptance of Battery Control and Monitor system - Delshad Faraj-Ali (2016)

  • Master: Creating and evaluating smartphone application guidelines for energy monitoring - Arnel Curkic (2015)

  • Master: Guidelines vs User Testing. Which is better for early prototype testing - Magnus Johansen (2015)

Tags: Computer Science, Interaction Design, HCI, The Digital Society, DigiTech

Publications

  • Stigberg, Susanne Koch; Carcani, Klaudia; Joshi, Suhas Govind & Bratteteig, Tone (2026). Participatory Design Meets Artificial Intelligence. Co-Imagining Mutual Learning of AI Technologies and Designing with AI Tools. ID&A Interaction design & architecture(s). ISSN 1826-9745. p. 5–14. doi: 10.55612/s-5002-068-001psi. Full text in Research Archive
  • Stigberg, Henrik & Stigberg, Susanne Koch (2026). Unpacking Teachers’ Transformative Agency Following Digital Fabrication Workshops on Making Mathematical Manipulatives. Digital Experiences in Mathematics Education. ISSN 2199-3246. 12, p. 393–415. doi: 10.1007/s40751-026-00194-3. Full text in Research Archive
  • Stigberg, Susanne Koch; Carcani, Klaudia; Joshi, Suhas Govind & Bratteteig, Tone (2024). Participatory Design meets Artificial Intelligence: Co-imagining mutual learning of AI technologies and designing with AI tools, NordiCHI '24 Adjunct: Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction. Association for Computing Machinery (ACM). ISSN 9798400709654. doi: 10.1145/3677045.3685471. Full text in Research Archive
  • Stigberg, Henrik; Stigberg, Susanne Koch & Maugesten, Marianne (2024). Introducing teacher students to digital fabrication to support children's mathematical learning. International Journal of Child-Computer Interaction. ISSN 2212-8689. 40. doi: 10.1016/j.ijcci.2024.100643. Full text in Research Archive
  • Karlsen, Kristine Høeg; Karlsen, Joakim & Stigberg, Susanne Koch (2024). Transprofessional Course Design in Teacher Education: Facilitating Spaces for Negotiating Roles and Finding Common Ground. In Stigberg, Susanne Koch; Karlsen, Joakim & Müller, Nicholas H. (Ed.), The Seventeenth International Conference on Advances in Computer-Human Interactions. International Academy, Research and Industry Association (IARIA). ISSN 9781685581633. p. 49–55. Full text in Research Archive
  • Stigberg, Henrik; Stigberg, Susanne Koch; Maugesten, Marianne & Kaufmann, Odd Tore (2023). Teachers' critical reflections on digital fabrication for making manipulatives to support mathematical thinking. In Drijvers, Paul; Csapodi, Csaba; Palmer, Hanna; Gosztonyi, Katalin & Kónya, Eszter (Ed.), Proceedings of the thirteenth Congress of the European Society for Research in Mathematics Education (CERME13). European Society for Research in Mathematics Education. ISSN 9789637031045. p. 2804–2811. Full text in Research Archive
  • Stigberg, Susanne Koch & Rabben, Nils-Christian Walthinsen (2023). Unveiling the Potential of Digital Fabrication in Arts & Crafts Education: A Future Workshop Approach for Technology-Enhanced Teaching. In Stigberg, Susanne Koch & Karlsen, Joakim (Ed.), ACHI 2023: The Sixteenth International Conference on Advances in Computer-Human Interactions. International Academy, Research and Industry Association (IARIA). ISSN 9781685580780. p. 24–27. Full text in Research Archive
  • Stigberg, Susanne Koch; Said, Fahad Faisal & Blauhut, Daniela (2023). Digital Fabrication in Arts and Crafts Education: A Critical Review. In Zaphiris, Panayiotis & Ioannou, Andri (Ed.), Learning and Collaboration Technologies. HCII 2023. Lecture Notes in Computer Science, vol 14040. Springer. ISSN 9783031344114. p. 642–657. doi: 10.1007/978-3-031-34411-4_44. Full text in Research Archive
  • Carcani, Klaudia & Stigberg, Susanne Koch (2023). Reflecting on Collaboration in Participatory Design Facilitation. In Marcus, Aaron; Rosenzweig, Elizabeth & Soares, Marcelo M. (Ed.), Design, User Experience, and Usability. HCII 2023. Lecture Notes in Computer Science, vol 14030.. Springer. ISSN 9783031356995. p. 66–77. doi: 10.1007/978-3-031-35699-5_6. Full text in Research Archive
  • Karlsen, Joakim; Carcani, Klaudia & Stigberg, Susanne Koch (2023). Participatory Design Fictions: Supporting Ethical Awareness in the Digitalisation of Smart Cities' Critical Infrastructure. In Stigberg, Susanne Koch & Karlsen, Joakim (Ed.), ACHI 2023: The Sixteenth International Conference on Advances in Computer-Human Interactions. International Academy, Research and Industry Association (IARIA). ISSN 9781685580780. p. 17–23. Full text in Research Archive
  • Stigberg, Susanne Koch; Stigberg, Henrik & Maugesten, Marianne (2022). Making Manipulatives for Mathematics Education. In Hjorth, Mikkel & Ejsing-Duun, Stine (Ed.), Proceedings of 6th FabLearn Europe / MakeEd conference 2022 - An International Conference on Computing, Design and Making in Education. Association for Computing Machinery (ACM). ISSN 9781450396332. p. 1–9. doi: 10.1145/3535227.3535228. Full text in Research Archive
  • Karlsen, Ann-Charlott Beatrice Amundsen; Akerbæk, Tore Marius & Stigberg, Susanne Koch (2022). Towards a Metaphor-Based Tangible Toolkit for Learning Programming Concepts. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. p. 72–88. doi: 10.1007/978-3-031-05657-4_6. Full text in Research Archive
  • Stigberg, Susanne Koch; Akerbæk, Tore Marius & Stigberg, Henrik (2022). Developing genres of educational programming videos to support mathematics teachers utilize programming in the classroom. Skrifter från Svensk förening för matematikdidaktisk forskning. ISSN 1651-3274. 17, p. 217–224. Full text in Research Archive
  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2022). Examining TPACK among 8th–10th grade teachers after introducing a Use-Modify-Create programming approach. In Nortvedt, Guri A.; Buchholtz, Nils; Fauskanger, Janne; Hähkiöniemi, Markus; Jessen, Britta Eyrich; Nilsen, Hans Kristian; Naalsund, Margrethe; Pálsdóttir, Guðbjörg; Portaankorva-Koivisto, Päivi; Radišić, Jelena; Sigurjónsson, Jóhann Örn; Viirman, Olov Lui & Wernberg, Anna (Ed.), Bringing Nordic mathematics education into the future. Proceedings of Norma 20, The ninth Nordic Conference on Mathematics Education. Svensk förening för MatematikDidaktisk Forskning - SMDF. ISSN 9789198402469. p. 169–176. Full text in Research Archive
  • Gomez, Araceli Patricia Alcarraz; Karlsen, Ann-Charlott Beatrice; Lunde, Bjørn Arild & Stigberg, Susanne Koch (2020). Magical Pond: Exploring How Ambient and Tangible Art Can Promote Social Interaction at Work. In Margherita, Antona (Eds.), HCII: International Conference on Human-Computer Interaction -2020. Springer Nature. ISSN 9783030507312. p. 263–269. doi: 10.1007/978-3-030-50732-9_35. Full text in Research Archive
  • Stigberg, Susanne Koch (2020). Human Computer Interfaces Reconsidered: A Conceptual Model for Understanding User Interfaces. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. 12181, p. 160–171. doi: 10.1007/978-3-030-49059-1_12. Full text in Research Archive
  • Paulsen, Marthe Victoria; Gigernes, Anja Holter & Stigberg, Susanne Koch (2020). Designing a New Interactive Outdoor Light Installation for a Recreational Urban Trail. In Margherita, Antona (Eds.), HCII: International Conference on Human-Computer Interaction -2020. Springer Nature. ISSN 9783030507312. p. 680–684. doi: 10.1007/978-3-030-50732-9_86. Full text in Research Archive
  • Stigberg, Susanne Koch (2019). Supporting Active Participation and Situated Use in Mobile Interaction Design. In Kokil, Uttam & Ota, Tomoko (Ed.), ACHI 2019, The Twelfth International Conference on Advances in Computer-Human Interactions. International Academy, Research and Industry Association (IARIA). ISSN 9781612086866. p. 222–229. Full text in Research Archive
  • Carcani, Klaudia; Gjellebæk, Camilla & Stigberg, Susanne Koch (2019). Participatory design as an approach for work-integrated learning of digital competences: putting theory into practice. NOKOBIT: Norsk konferanse for organisasjoners bruk av informasjonsteknologi. ISSN 1892-0748. 27(1). Full text in Research Archive
  • Stigberg, Susanne Koch; Mencarini, Eleonora; Heiberg, Andreas & Bhadurkhan, Daniel (2019). Paper Pocket Pets - Making Wearable Interactive Toys. In Iivari, Netta; Kinnula, Marianne & Rajanen, Mikko (Ed.), Proceedings of the FabLearn Europe 2019 Conference. ACM Publications. ISSN 9781450362665. doi: 10.1145/3335055.3335080. Full text in Research Archive
  • Stigberg, Henrik & Stigberg, Susanne Koch (2019). Teaching programming and mathematics in practice: A case study from a Swedish primary school. Policy Futures in Education. doi: 10.1177/1478210319894785. Full text in Research Archive
  • Stigberg, Susanne Koch (2018). Music at Your Fingertips: Designing Mobile Interaction Interfaces for Runners. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. 10918, p. 771–781. doi: 10.1007/978-3-319-91797-9_53. Full text in Research Archive
  • Stigberg, Susanne Koch (2017). A critical review on participation in mobile interaction design research. In Henze, Niels; Wozniak, Pawel; Vaananen, Kaisa; Williamson, Julie & Schneegass, Stefan (Ed.), MUM '17 Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia. Association for Computing Machinery (ACM). ISSN 9781450353786. p. 345–354. doi: 10.1145/3152832.3156629. Full text in Research Archive
  • Stigberg, Susanne Koch (2017). Mobile Hand Gesture Toolkit: Co-Designing Mobile Interaction Interfaces. In Mival, Oli; Smyth, Michael A. & Dalsgaard, Peter (Ed.), DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. Association for Computing Machinery (ACM). ISSN 9781450349918. p. 161–166. doi: 10.1145/3064857.3079138. Full text in Research Archive
  • Stigberg, Susanne Koch (2017). Simplifying the making of probes, prototypes and toolkits in mobile interaction research using tasker. In Jones, Matt & Tscheligi, Manfred (Ed.), Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services. Association for Computing Machinery (ACM). ISSN 9781450350754. doi: 10.1145/3098279.3122133. Full text in Research Archive

View all works in NVA

View all works in NVA

  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2024). Programmering på ungdomstrinnet. Full text in Research Archive
  • Karlsen, Kristine Høeg; Karlsen, Joakim & Stigberg, Susanne Koch (2024). Transprofessional Course Design in Teacher Education. Full text in Research Archive
  • Stigberg, Susanne Koch (2023). ACHI-COCREATE: Design Practices for Co-Creation and Learning. Full text in Research Archive
  • Stigberg, Susanne Koch (2023). Panel #5: Education Hour! (Moderator). Full text in Research Archive
  • Stigberg, Susanne Koch & Karlsen, Joakim (2023). Editorial Message: Design Practices for Co-Creation and Learning; Special track along the Sixteenth International Conference on Advances in Computer-Human Interactions ACHI 2023. In Stigberg, Susanne Koch & Karlsen, Joakim (Ed.), ACHI 2023: The Sixteenth International Conference on Advances in Computer-Human Interactions. International Academy, Research and Industry Association (IARIA). ISSN 9781685580780. p. 1–2. Full text in Research Archive
  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2022). Programmering på ungdomstrinnet - samarbeid mellom lærerutdanningsskoler og HiØ. Full text in Research Archive
  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2021). Programmering på ungdomstrinnet. Full text in Research Archive
  • Stigberg, Henrik; Stigberg, Susanne Koch & Maugesten, Marianne (2021). Use-modify-create: ett arbetssätt för programmering. Nämnaren : tidskrift för matematikundervisning. ISSN 0348-2723. 3. Full text in Research Archive
  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2021). Examining TPACK among 8.-10. grade teachers after introducing a Use-Modify-Create programming approach. Full text in Research Archive
  • Stigberg, Susanne Koch; Stigberg, Henrik & Akerbæk, Tore Marius (2021). Developing genres of educational programming videos to support mathematics teachers utilize programming in the classroom. Full text in Research Archive
  • Stigberg, Susanne Koch; Maugesten, Marianne & Stigberg, Henrik (2021). Use - modify - create. Ett arbetssätt för programmering. Nämnaren : tidskrift för matematikundervisning. ISSN 0348-2723. 3/2021(3), p. 22–27. Full text in Research Archive
  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2021). Programmering på ungdomstrinnet. Tangenten - Tidsskrift for matematikkundervisning. ISSN 0802-8192. 3/2021(3), p. 2–7. Full text in Research Archive
  • Maugesten, Marianne; Stigberg, Henrik; Stigberg, Susanne Koch & Skajaa, Fredheim Nina (2021). Har utviklet undervisningsopplegg som skal gjøre lærere i ungdomsskolen bedre i programmering. [Journal]. Forskning.no. Full text in Research Archive
  • Stigberg, Susanne Koch (2019). Supporting Active Participation and Situated Use in Mobile Interaction Design. Full text in Research Archive
  • Carcani, Klaudia; Gjellebæk, Camilla & Stigberg, Susanne Koch (2019). Participatory design as an approach for work-integrated learning of digital competences - putting theory into practice. Full text in Research Archive
  • Stigberg, Henrik & Stigberg, Susanne Koch (2019). Teaching Programming and Mathematics in Practice: A Case Study from Swedish Elementary School. Full text in Research Archive
  • Stigberg, Susanne Koch (2017). A critical review on participation in mobile interaction design research. Full text in Research Archive
  • Stigberg, Susanne Koch; Karlsen, Joakim; Holone, Harald & Linnes, Cathrine (2017). Erratum to: S. Stigberg et al. (Eds.): Nordic Contributions in IS Research, LNBIP 294, (10.1007/978-3-319-64695-4). Lecture Notes in Business Information Processing. ISSN 1865-1348. 294, p. E1–E1. doi: 10.1007/978-3-319-64695-4_12. Full text in Research Archive
  • Stigberg, Susanne Koch (2017). Simplifying the making of probes, prototypes and toolkits in mobile interaction research using tasker. Full text in Research Archive
  • Stigberg, Susanne Koch (2017). Mobile Hand Gesture Toolkit: Co-Designing Mobile Interaction Interfaces. Full text in Research Archive
  • Stigberg, Susanne Koch (2016). Probing Privacy in Practice: Privacy Regulation and Instant Sharing of Video in Social Media when Running. Full text in Research Archive
  • Stigberg, Susanne Koch (2022). Designing Mobile Interactions: Exploring Situated Use and Active Participation in Mobile Interaction Design. Technische Universitet Wien. Full text in Research Archive

View all works in NVA

Published June 12, 2018 4:15 PM - Last modified Mar. 14, 2026 10:34 AM