Susanne Koch Stigberg

Institutt for informasjonsteknologi og kommunikasjon
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Susanne Stigberg er undervisningsleder for Bachelorstudium i digitale medier og design og Bachelorstudium i internasjonal kommunikasjon.  Hun er også førsteamanuensis ved institutt for informasjonsteknologi og kommunikasjon. Hennes forskningsinteresse er i interaksjonsdesign og designprosesser. Ved hjelp av et human-centered perspektiv og en deltakende metodikk utforsker hun hvordan vi kan interagere med teknologi utover desktop paradigm. Videre er hun involvert i flere tverrfaglige prosjekter som skaper og studerer teknologibaserte læringsopplevelser. Som informatiker og interaksjonsdesigner tar hun en forsiktig, men optimistisk holdning til teknologi i en prosess som tett kobler sammen forskning og design. Susanne har vært kursansvarlig og veileder studentprosjekter på både bachelor- og masternivå.

Veiledning nåværende Studentprosjekter

  • Master: Digital Fabrication in Arts and Crafts: Co-Creation of classroom projects - Nils-Christian Walthinsen Rabben

Veiledning tidligere Studentprosjekter

 

Emneord: Computer Science, Interaction Design, HCI, Digital Fabrikasjon, Programmering i matematikk, Det digitale samfunn, DigiTech

Publikasjoner

  • Stigberg, Susanne Koch; Stigberg, Henrik & Maugesten, Marianne (2022). Making Manipulatives for Mathematics Education. I Hjorth, Mikkel & Ejsing-Duun, Stine (Red.), FabLearn Europe / MakeEd 2022: FabLearn Europe / MakeEd 2022 - An International Conference on Computing, Design and Making in Education. Association for Computing Machinery (ACM). ISSN 978-1-4503-9633-2. s. 1–9. doi: 10.1145/3535227.3535228.
  • Karlsen, Ann-Charlott Beatrice Amundsen; Akerbæk, Tore Marius & Stigberg, Susanne Koch (2022). Towards a Metaphor-Based Tangible Toolkit for Learning Programming Concepts. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. doi: 10.1007/978-3-031-05657-4_6.
  • Paulsen, Marthe Victoria; Gigernes, Anja Holter & Stigberg, Susanne Koch (2020). Designing a New Interactive Outdoor Light Installation for a Recreational Urban Trail. I Margherita, Antona (Red.), HCII: International Conference on Human-Computer Interaction -2020. Springer Nature. ISSN 978-3-030-50731-2. s. 680–684. doi: 10.1007/978-3-030-50732-9_86.
  • Gomez, Araceli Patricia Alcarraz; Karlsen, Ann-Charlott Beatrice; Lunde, Bjørn Arild & Stigberg, Susanne Koch (2020). Magical Pond: Exploring How Ambient and Tangible Art Can Promote Social Interaction at Work. I Margherita, Antona (Red.), HCII: International Conference on Human-Computer Interaction -2020. Springer Nature. ISSN 978-3-030-50731-2. s. 263–269. doi: 10.1007/978-3-030-50732-9_35.
  • Stigberg, Susanne Koch (2020). Human Computer Interfaces Reconsidered: A Conceptual Model for Understanding User Interfaces. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. 12181, s. 160–171. doi: 10.1007/978-3-030-49059-1_12.
  • Stigberg, Henrik & Stigberg, Susanne Koch (2019). Teaching programming and mathematics in practice: A case study from a Swedish primary school. Policy Futures in Education. ISSN 1478-2103. doi: 10.1177/1478210319894785.
  • Carcani, Klaudia; Gjellebæk, Camilla & Stigberg, Susanne Koch (2019). Participatory design as an approach for work-integrated learning of digital competences: putting theory into practice. NOKOBIT - Norsk konferanse for organisasjoners bruk av informasjonsteknologi. ISSN 1892-0748. 27(1). Fulltekst i vitenarkiv
  • Stigberg, Susanne Koch; Mencarini, Eleonora; Heiberg, Andreas & Bhadurkhan, Daniel (2019). Paper Pocket Pets - Making Wearable Interactive Toys. I Iivari, Netta; Kinnula, Marianne & Rajanen, Mikko (Red.), Proceedings of the FabLearn Europe 2019 Conference. ACM Publications. ISSN 978-1-4503-6266-5. doi: 10.1145/3335055.3335080.
  • Stigberg, Susanne Koch (2019). Supporting Active Participation and Situated Use in Mobile Interaction Design. I Kokil, Uttam & Ota, Tomoko (Red.), ACHI 2019, The Twelfth International Conference on Advances in Computer-Human Interactions. International Academy, Research and Industry Association (IARIA). ISSN 978-1-61208-686-6. s. 222–229.
  • Stigberg, Susanne Koch (2018). Music at Your Fingertips: Designing Mobile Interaction Interfaces for Runners. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. 10918, s. 771–781. doi: 10.1007/978-3-319-91797-9_53.
  • Stigberg, Susanne Koch (2017). A critical review on participation in mobile interaction design research. I Henze, Niels; Wozniak, Pawel; Vaananen, Kaisa; Williamson, Julie & Schneegass, Stefan (Red.), MUM '17 Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia. Association for Computing Machinery (ACM). ISSN 978-1-4503-5378-6. s. 345–354. doi: 10.1145/3152832.3156629.
  • Stigberg, Susanne Koch (2017). Mobile Hand Gesture Toolkit: Co-Designing Mobile Interaction Interfaces. I Mival, Oli; Smyth, Michael A. & Dalsgaard, Peter (Red.), DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. Association for Computing Machinery (ACM). ISSN 978-1-4503-4991-8. s. 161–166. doi: 10.1145/3064857.3079138.
  • Stigberg, Susanne Koch (2017). Simplifying the making of probes, prototypes and toolkits in mobile interaction research using tasker. I Jones, Matt & Tscheligi, Manfred (Red.), Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services. Association for Computing Machinery (ACM). ISSN 978-1-4503-5075-4. doi: 10.1145/3098279.3122133.
  • Karlsen, Joakim; Stigberg, Susanne Koch & Herstad, Jo (2016). Probing Privacy in Practice: Privacy Regulation and Instant Sharing of Video in Social Media when Running. I Culén, Alma Leora; Miller, Leslie; Giannopulu, Irini & Gersbeck-Schierholz, Birgit (Red.), ACHI 2016, The Ninth International Conference on Advances in Computer-Human Interactions. ThinkMind. ISSN 978-1-61208-468-8. s. 29–36.
  • Stigberg, Susanne Koch (2016). Gadgile probing: Supporting design of active mobile interactions. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. 9746, s. 333–343. doi: 10.1007/978-3-319-40409-7_32.
  • Stigberg, Susanne Koch; Nguyen, Van Nhan; Nguyen, Thi Hoa; Huynh, Tai Tien & Van, Hai Nguyen (2015). Interactive fridge: A solution for preventing domestic food waste. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. 9102, s. 361–366. doi: 10.1007/978-3-319-19312-0_36.
  • Stigberg, Susanne Koch; Vyrva, Natalia & Bach, Peter Christopher (2015). Tangible music player: Music collaboration. I Smari, Waleed W.; McQuay, William & Nygård, Mads (Red.), Proceedings of the 2015 International Conference on Collaboration Technologies and Systems. IEEE (Institute of Electrical and Electronics Engineers). ISSN 978-1-4673-7647-1. s. 399–406. doi: 10.1109/CTS.2015.7210455.

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  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2022). Programmering på ungdomstrinnet - samarbeid mellom lærerutdanningsskoler og HiØ.
  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2021). Programmering på ungdomstrinnet.
  • Stigberg, Susanne Koch; Maugesten, Marianne & Stigberg, Henrik (2021). Use - modify - create. Ett arbetssätt för programmering. Nämnaren : tidskrift för matematikundervisning. ISSN 0348-2723. 3/2021(3), s. 22–27.
  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2021). Programmering på ungdomstrinnet. Tangenten - Tidsskrift for matematikkundervisning. ISSN 0802-8192. 3/2021(3), s. 2–7.
  • Stigberg, Henrik; Stigberg, Susanne Koch & Maugesten, Marianne (2021). Use-modify-create: ett arbetssätt för programmering. Nämnaren : tidskrift för matematikundervisning. ISSN 0348-2723. 3.
  • Maugesten, Marianne; Stigberg, Henrik; Stigberg, Susanne Koch & Nina Skajaa, Fredheim (2021). Har utviklet undervisningsopplegg som skal gjøre lærere i ungdomsskolen bedre i programmering. [Fagblad]. Forskning.no.
  • Stigberg, Susanne Koch; Stigberg, Henrik & Akerbæk, Tore Marius (2021). Developing genres of educational programming videos to support mathematics teachers utilize programming in the classroom.
  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2021). Examining TPACK among 8.-10. grade teachers after introducing a Use-Modify-Create programming approach.
  • Carcani, Klaudia; Gjellebæk, Camilla & Stigberg, Susanne Koch (2019). Participatory design as an approach for work-integrated learning of digital competences - putting theory into practice.
  • Stigberg, Henrik & Stigberg, Susanne Koch (2019). Teaching Programming and Mathematics in Practice: A Case Study from Swedish Elementary School.
  • Stigberg, Susanne Koch (2019). Supporting Active Participation and Situated Use in Mobile Interaction Design.
  • Stigberg, Susanne Koch (2017). A critical review on participation in mobile interaction design research.
  • Stigberg, Susanne Koch (2017). Simplifying the making of probes, prototypes and toolkits in mobile interaction research using tasker.
  • Stigberg, Susanne Koch (2017). Mobile Hand Gesture Toolkit: Co-Designing Mobile Interaction Interfaces.
  • Stigberg, Susanne Koch (2016). Probing Privacy in Practice: Privacy Regulation and Instant Sharing of Video in Social Media when Running.
  • Stigberg, Susanne Koch (2015). Studiemöjligheter runt riksgränsknuten. [Avis]. Strömstad Tidning.
  • Stigberg, Susanne Koch (2015). Gratis lekstuga för barn och vuxna. [Radio]. Radio Prime.
  • Stigberg, Susanne Koch (2015). Nominerad till förmedlingspris. [Radio]. Radio Prime.
  • Stigberg, Susanne Koch (2022). Designing Mobile Interactions: Exploring Situated Use and Active Participation in Mobile Interaction Design. Technische Universitet Wien.

Se alle arbeider i Cristin

Publisert 12. juni 2018 16:15 - Sist endret 3. feb. 2022 13:16